Vampires
New Member
I used to be love struck, now I'm just f**ked up.
Posts: 49
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Post by Vampires on Apr 11, 2009 0:20:53 GMT -4
I might have a few ideas to mkae the game more challenging... - More than one dragon to fight in one DK, so instead of taking on one, you would have to kill two or three (It still counts as one DK)
- More levels to a DK (Level 16, 17... ect.)
- A certain time to DK for those who DK fast. (Such as myself)
- Certain places you could go, (200 DKs and up. Might make people want to DK faster) like other worlds.
- More places to RP in the RP arena (such as the Green Dragon's Lair)
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Vampires
New Member
I used to be love struck, now I'm just f**ked up.
Posts: 49
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Post by Vampires on Apr 11, 2009 0:22:18 GMT -4
Just to make it clear, I meant Modules
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Anya
New Member
Posts: 43
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Post by Anya on Apr 27, 2009 13:34:02 GMT -4
I like your ideas, but first I want to see all the modules that are in the game already, active That would be nice ...
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Anya
New Member
Posts: 43
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Post by Anya on Apr 27, 2009 13:38:06 GMT -4
dunno about the thing with more lvls to be added for a DK...maybe to put the limit of experience/ lvl higher then it is now that can work. I don't speack for me, cose it will not affect me with anything, but for the new players more lvls then 15 can be boring sometimes
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Post by nobody on Apr 29, 2009 22:44:44 GMT -4
What I think he meant was for like people who have over 100 DKs
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Swarm
New Member
"Glory to the Powerful! Power to the Swarm!"
Posts: 40
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Post by Swarm on Nov 13, 2009 21:18:49 GMT -4
On the more levels, you don't have to make it mandatory. Once a person reaches level 15, they can fight the dragon. Or, they can go on and fight in the forest still, continuing to go up past 15th level. That way, if you want to use the module you can and if you don't you don't have to. Everyone wins.
As for the others, the one I truly stand behind is the RP Arena places. There should be more... I mean, that does make for more boards to mod, but it would be worth it.
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